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Introduction/loading

Loading Mods

Every game that supports Verve should have a data folder inside resources folder,

GAME_INSTALL_PATH/GAME_NAME/Resources/source.


Go into the source folder and make a new folder with your mod’s name.

Inside that folder, create a file called function.vrv. Then import in all the assets

your mod needs, like previews, textures, and collision data to previously created folder.


If your mod requires additional dependencies, for example behaviours


And finally launch your game, if you can't see your mods, press shift+2 to open console

and type verve_recompile.


Your resources folder should look similar to example below.


v resources

v source

v your_mod_folder

function.vrv (mod verve code)

v resources folder

something


> stock_folder

> stock_folder

> stock_folder


> stock folder

> stock folder