Introduction
Functions
Misc
Introduction/loading
Loading Mods
Every game that supports Verve should have a data folder inside resources folder,
GAME_INSTALL_PATH/GAME_NAME/Resources/source.
Go into the source
folder and make a new folder with your mod’s name.
Inside that folder, create a file called function.vrv
. Then import in all the assets
your mod needs, like previews, textures, and collision data to previously created folder.
If your mod requires additional dependencies, for example behaviours
And finally launch your game, if you can't see your mods, press shift+2 to open console
and type verve_recompile.
Your resources folder should look similar to example below.
v resources
v source
v your_mod_folder
function.vrv (mod verve code)
v resources folder
something
> stock_folder
> stock_folder
> stock_folder
> stock folder
> stock folder